﻿using System;
using System.Collections.Generic;

namespace HeerCards
{
    public class Tool
    {
        public static List<float> strangeRanmdom(int times)
        {
            List<float> returnc = new List<float>();
            var a = new Random().Next(7777, 100000);
            var b = new Random().Next(1821, 7000);
            for (int i = 0; i < times; i++)
            {
                a = a * b;
                var temp1 = new Random(a).Next(1, 10000);
                returnc.Add((float)temp1 / 10000);
                b++;
            }
            return returnc;
        }

        public static int getRandomNumber()
        {
            return new Random().Next();
        }
    }
}
